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Fallen Champion

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A Fallen Champion is an undead skeleton creature only found in Act Three.

Involvement[edit section | visual editor]

Fallen Champions are encountered after failing any trial in The Wyrmway proposed by Statues of Balduran. One of them appears near the party once they make a wrong decision or violate the rules of a trial, accompanied by several Fallen FightersFallen Fighters, Fallen RangersFallen Rangers, and a Fallen WizardFallen Wizard.

The same groups of skeletons, including Fallen Champions, spawn simultaneously in every unfinished Chamber of Trials and also in the central hall of the Wyrmway. In the worst-case scenario there are 4 Fallen Champions to be killed.

Fallen Champions are spawned with RadiantRadiant Spirit GuardiansSpirit Guardians already flying around them, so they might deal damage to any party member even before actually engaging in the battle.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

CleaveCleave (Action)   –  Greatsword +1
Damage
1/2 Normal weapon damage
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
LacerateLacerate (Action)   –  Greatsword +1
Damage: 7~17
2d6 + 5SlashingSlashing

Slash at your target's vital points to make it BleedBleed.

Undead and constructs can't bleed.

Damage: 7~17
2d6 + 5SlashingSlashing
Make a melee attack with your equipped weapon.
Pommel StrikePommel Strike (Bonus Action)   –  Greatsword +1
Damage: 1~4
Make a non-lethal attack against an enemy and possibly DazeDaze them.

Loot[edit section | visual editor]

See also[edit section | visual editor]