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Fist Defender

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Fist Defenders are allies who can be summoned during Act Three.

Involvement[edit section | visual editor]

Act Three[edit section | visual editor]

Fist Defenders can be summoned during Confront the Elder Brain⁠Confront the Elder Brain. They use shields and formation tactics to protect Baldur's Gate against the Absolutist incursion.

A single Fist Defender can be summoned with the Gather Your Allies Gather Your Allies variant. Alternatively, if Florrick Florrick is rescued in Free Counsellor Florrick⁠Free Counsellor Florrick, then Florrick's Cohort Florrick's Cohort can be used to summon a gold dwarf and two Fist Attackers as allies.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Spear
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Make a melee attack with your equipped weapon.

Throw Throw (Action)   –  Javelin
Damage: 6~11
1d6 + 5Piercing⁠Piercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Notable loot[edit section | visual editor]