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Act Two/Inspiration

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Inspirations listed on this page can be obtained exclusively in the Shadow-Cursed Lands. For the inspirations which can be earned throughout other Acts of the game as well, refer to the Act One/Inspiration, Anywhere/Multiple Locations section.

To unlock an inspiration, the character with corresponding background must be in the active party. If there are more than one party member with the same background, each of them earns an inspiration point once the conditions fit. This can be used to replenish the inspiration points' pool quickly if needed.

If none of the player characters have a background fit for obtaining an inspiration point, this can be solved by asking Withers to summon a hireling with a corresponding background. The set of characters offered for hire provides the full scope of backgrounds, except the Haunted One, which is unique for the Dark Urge Dark Urge.

Note that certain choices made in Act One may automatically lock the party out of obtaining correlated inspirations in Act Two (and Act Three as well), such as:

  • Killing certain characters (or allowing them to be killed), such as Alfira, Arabella and / or Minthara
  • Raiding the Emerald Grove with the goblins, or allowing the tiefling refugees to be expelled
  • Foredoom the enslaved deep gnomes in Grymforge to be killed by Nere or snatched away by the duergar[verify]
Anywhere/ Multiple locations
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Exploration of the Shadow-Cursed Lands
Embracing the Environment⁠Embracing the Environment 50 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Survive two rounds of the shadow curse.
  • The inspiration is given at the start of the third turn, if the character feeling the curse effect is still alive and not downed. It does not need to be the Outlander character affected.
I Ain't Afraid of No Shadows⁠I Ain't Afraid of No Shadows 60 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Traverse through the Shadow-Cursed Lands to Last Light Inn and Moonrise Towers without using a Moonlantern.
  • The party can fail this by accident, as Moonrise Towers are surrounded with streetlight Moonlanterns. To avoid this, enter the Moonrise Tower area from the side route, jumping a broken bridge near Reithwin Tollhouse.
No Cursed Stone Left Unturned⁠No Cursed Stone Left Unturned 60 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Explore each key area of the Shadow-Cursed Lands.
Combat
Bumps in the Dark⁠Bumps in the Dark 60 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Conquer three combat encounters in the Shadow-Cursed Lands.
Absolute Devastation⁠Absolute Devastation 75 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Isobel Isobel
Last Light Inn⁠Last Light Inn, Shadowfell⁠Shadowfell
Destroy Last Light.
  • The party must remove the lunar protective shield around the Last Light Inn, either killing or knocking out Isobel.
  • If Isobel dies after killing Nightsong in Shadowfell, this immediately grants the inspiration.
Lunar Eclipse⁠Lunar Eclipse 75 Haunted One Haunted One Dark Urge Dark Urge Isobel Isobel, Aylin Aylin
Last Light Inn⁠Last Light Inn, Shadowfell⁠Shadowfell
Kill the protector of Last Light.
  • The Dark Urge must kill Isobel. Allowing Marcus to knock out and kidnap her does not count.[verify]
  • If Isobel dies after killing Nightsong in Shadowfell, this immediately grants the inspiration.
Masterful Execution⁠Masterful Execution 75 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom – Kill any of the bosses in and around the Shadow-Cursed Lands in a single round of combat.
  • Jaheira, if turned hostile and defeated, also counts to obtain this inspiration.
Dialogues
Alley Cats⁠Alley Cats 60 Urchin Urchin Maddala Deadeye Maddala Deadeye His Majesty His Majesty, Steelclaw Steelclaw Meet both the lordly cat and the tadpole-hunting cat.
  • Must talk to both with Speak with Animals, regardless of the order.
  • The Dark Urge killing Steelclaw does not lock the party out of the inspiration.
Fly-Swatter⁠Fly-Swatter 50 Haunted One Haunted One Dark Urge Dark Urge Dolly Thrice Dolly Thrice Kill the trickster pixie.
  • The player character may choose to stow the Moonlantern at the ambush site and start the dialogue with Dolly Thrice later by dropping the lantern and picking it up again.
  • Also, the inspiration is automatically granted if the Dark Urge sides with the cultists' convoy and reaches Moonrise Towers with them.
Morally Grey⁠Morally Grey 75 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Isobel Isobel, Nightsong Nightsong
Last Light Inn⁠Last Light Inn, Shadowfell⁠Shadowfell
Betray the trust of Moonrise or Lastlight.
  • The party must allow Marcus to kidnap Isobel, but then free Nightsong. OR, prevent Marcus from kidnapping Isobel and then allow Balthazar transport Nightsong to Moonrise.
Thorm Family Secrets⁠Thorm Family Secrets 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Moonrise Towers⁠Moonrise Towers, Reithwin Town⁠Reithwin Town, Last Light Inn⁠Last Light Inn Discover the fate of Ketheric's family members.
  • Requires interacting with Ketheric, Isobel, Gerringothe Thorm, Malus Thorm, and Thisobald Thorm. The order is irrelevant.
Items
Special Iced Arsenic... Brew?⁠Special Iced Arsenic... Brew? 60 Guild Artisan Guild Artisan Jacelyn Jacelyn  Corpse Rose

Outside barn⁠Outside barn

Craft some Brewed-Up Bellyglummer.
  • The poison can be actually crafted anywhere, if the party has found the stash and extracted the ingredient, even without reading the brewer's notes.
Notes of an Amateur⁠Notes of an Amateur 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir  Corpse Rose

Outside barn⁠Outside barn

Craft some Brewed-Up Bellyglummer.
  • The poison can be actually crafted anywhere, if the party has found the stash and extracted the ingredient, even without reading the brewer's notes.
Campsite
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Nobleborn as Below, so Above⁠Nobleborn as Below, so Above 60 Noble Noble Kerz Kerz Minthara Minthara Recruit Minthara.
  • Granted after talking with Minthara in the camp for the first time after escorting her from Moonrise.
  • Mutually exclusive with Soulful Lobotomy⁠Soulful Lobotomy.
Patrician of the Grove⁠Patrician of the Grove 60 Noble Noble Minthara Minthara, Kerz Kerz Halsin Halsin Recruit Halsin.
  • Granted after helping Halsin rescue Thaniel from Shadowfell and talking to Halsin in the camp.
Realities of War⁠Realities of War 50 Soldier Soldier Lae'zel Lae'zel, Jaheira Jaheira, Varanna Sunblossom Varanna Sunblossom Arabella Arabella Tell Arabella what happened to her parents.[See: Bugs]
  • Only available if Arabella survived the events of Act One, and the player character allows her to stay in the camp temporarily.
Sleeping in the Dark⁠Sleeping in the Dark 50 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Take a full Long Rest in the Shadow-Cursed Lands.
  • This is only awarded for the first time resting in a camp located in the actually dangerous area.
  • Campsites in places devoid of Shadow Curse like Last Light Inn, Moonrise Towers, or the Gauntlet of Shar,[1] do not count.
Shadow-Cursed Lands
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Ruined Battlefield
Corrupted Beyond Recognition⁠Corrupted Beyond Recognition 50 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
 Dead Druid's Journal Find and read the dead druid's journal about how the shadow curse came to be.
  • The inspiration is given regardless of whether the concurrent passive Nature check succeeds.
Let Sleeping Dogs Lie⁠Let Sleeping Dogs Lie 50 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel He Who Was He Who Was Prevent He Who Was from completing his task.
  • Either grant Madeline forgiveness or make the shadar-kai stab himself multiple times.
  • Granted as well if the party kills him after taking the quest instead of giving him the diary.
  • Mutually exclusive with No Rest for the Wicked⁠No Rest for the Wicked.
No Rest for the Wicked⁠No Rest for the Wicked 50 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel He Who Was He Who Was Assist He Who Was in his task.
Not Another Soul⁠Not Another Soul 50 Folk Hero Folk Hero Wyll Wyll, Danton Danton Lassandra Lassandra, Meygan Meygan, Karrow Karrow Keep all Harpers alive during the ambush with the Shadows.
  • None of the Harpers must be killed by the shadows or be consumed by the Shadow Curse. The most troublesome one is Karrow who often starts chasing the shadows afar from the light sources.
Saving the Prodigious⁠Saving the Prodigious 50 Folk Hero Folk Hero Wyll Wyll, Danton Danton Rolan Rolan Save Rolan from the Shadow-Cursed Lands.
  • Only takes place if Rolan was convinced to stay in the Emerald Grove in Act One, and survived the goblins' raid if it occured.
Dealing with cultists' convoy
Centennial Rivalries⁠Centennial Rivalries 50 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Kar'niss Kar'niss, Harper Branthos Harper Branthos Complete the Harper ambush.
  • This inspiration is granted only if the fight occured, but regardless of how the party approaches the ambush site, and of which side they pick eventually.
Forcing Responsibility⁠Forcing Responsibility 50 Haunted One Haunted One Dark Urge Dark Urge Gronag Gronag Demand that the goblin fetch his bone.
  • First stop goblin from sending the Hyena to fetch, then pass any ability check to make him do it instead.
Plucking the Lyre's Web⁠Plucking the Lyre's Web 50 Entertainer Entertainer Brinna Brightsong Brinna Brightsong  Spider's Lyre Play the Spider's Lyre to attract the drider.
  • The party must play the lyre obtained or looted from Nere or from Minthara to summon Kar'niss. Granted regardless of passing the Performance skill check.
Shiny Trinkets and Baubles⁠Shiny Trinkets and Baubles 50 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir  Moonlantern Take the drider's Moonlantern.
  • Granted whichever way the lantern is obtained.
  • Mutually exclusive with the Odd Entourage⁠Odd Entourage.
Trust and a Little Pixie Dust⁠Trust and a Little Pixie Dust 50 Guild Artisan Guild Artisan Jacelyn Jacelyn  Moonlantern Investigate the Moonlantern and find its power source.
  • The inspiration is granted only when interacting with the Moonlantern for the first time in a playthrough.
  • Mutually exclusive with the Odd Entourage⁠Odd Entourage.
House in Deep Shadows
Child at Heart⁠Child at Heart 50 Urchin Urchin Maddala Deadeye Maddala Deadeye Oliver Oliver Play both games of hide and seek with Oliver.
  • This inspiration is given for participating in both rounds, winning is not necessary.
Child's Play⁠Child's Play 50 Outlander Outlander Karlach Karlach,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
Oliver Oliver Beat Oliver at hide and seek without alerting the shadow creatures.
  • This inspiration is given for winning in both rounds.
Last Light Inn
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Dealing with Jaheira
Forced Retirement⁠Forced Retirement 75 Haunted One Haunted One Dark Urge Dark Urge Jaheira Jaheira End Jaheira's career permanently by killing her.
  • If this inspiration is not earned in Act Two, it can be earned as well in Act Three in Bhaal Temple.
From One Hero to Another⁠From One Hero to Another 50 Folk Hero Folk Hero Wyll Wyll, Danton Danton Jaheira Jaheira Meet Jaheira and drink the wine she offers.[See: Bugs]
Living Legend⁠Living Legend 50 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Jaheira Jaheira Accept Jaheira's invitation to talk.
Dealing with Marcus and Isobel
Always Trust a Dishonest Person⁠Always Trust a Dishonest Person 50 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Jaheira Jaheira
Marcus Marcus
Expose Marcus to the Harpers.
  • Only available if the Emerald Grove was raided, or if the tieflings were expelled from it. Otherwise, Marcus is not in the inn when the party comes.
An Absolute Douceur⁠An Absolute Douceur 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Isobel's Bedroom⁠Isobel's Bedroom Accept the Absolute's promise of gifts.
  • Granted after the player character agrees to help Marcus kidnap Isobel.
Long-Awaited Reunion⁠Long-Awaited Reunion 75 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Isobel's Bedroom⁠Isobel's Bedroom Hand Isobel over to Ketheric Thorm.
  • Isobel must be knocked out in the fight, but survive it.
Meeting of Fates⁠Meeting of Fates 60 Folk Hero Folk Hero Wyll Wyll, Danton Danton Isobel's Bedroom⁠Isobel's Bedroom Side with either Isobel or Marcus during the confrontation in Last Light.
Moonweaver's Prayer⁠Moonweaver's Prayer 50 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Isobel's Bedroom⁠Isobel's Bedroom Witness Isobel's ritual to keep up the protection of Last Light.
Shield of the Moon⁠Shield of the Moon 50 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Isobel's Bedroom⁠Isobel's Bedroom Obtain Selûne's blessing from Isobel.
Tadpole Solidarity⁠Tadpole Solidarity 50 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Isobel's Bedroom⁠Isobel's Bedroom Go along with Marcus' plan.
  • Granted only if Marcus vouches for the party at the entrance, and is not exposed to Jaheira. Thus, obtainable only if the tieflings from the Emerald Grove did not survive.
Dealing with Raphael[2] and Mol
Helping the Little Guy⁠Helping the Little Guy 50 Folk Hero Folk Hero Wyll Wyll, Danton Danton Side Hall⁠Side Hall Help Mol win the game of lanceboard.
  • This inspiration is granted if using any available method, including rigging the board.
Orphan Camaraderie⁠Orphan Camaraderie 50 Urchin Urchin Maddala Deadeye Maddala Deadeye Side Hall⁠Side Hall Help Mol win the game of lanceboard.
  • Obtainable only before Marcus assaults the Last Light Inn.
  • This inspiration is granted if using any available method, including rigging the board.
Shuffling the Board⁠Shuffling the Board 50 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Side Hall⁠Side Hall Rig the game of lanceboard.
Theskan Tactician⁠Theskan Tactician 50 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Side Hall⁠Side Hall Help Mol win the game of lanceboard.
  • This inspiration is granted if using any available method, including rigging the board.
Dealing with Art Cullagh
Favour for a Favour⁠Favour for a Favour 60 Noble Noble Minthara Minthara, Kerz Kerz Dormitories⁠Dormitories Wake Art for Counsellor Florrick and the Flaming Fist.
Strings of Fate⁠Strings of Fate 60 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Dormitories⁠Dormitories Bring Art his lute.
Waking the Sleeper⁠Waking the Sleeper 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Dormitories⁠Dormitories Wake Art from his catatonic slumber.
The Harper's funeral[3]
Memento Mori⁠Memento Mori 50 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Meygan Meygan Courtyard⁠Courtyard Witness Yonas' funeral.
  • Available only before Marcus' attempt to abduct Isobel.
Tragic Love⁠Tragic Love 50 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Meygan Meygan Courtyard⁠Courtyard Offer condolences to Meygan.
  • Available only before Marcus' attempt to abduct Isobel.
Other interactions with NPCs
A Smile Better Suits...⁠A Smile Better Suits... 50 Folk Hero Folk Hero Wyll Wyll, Danton Danton Alfira Alfira
Main Hall⁠Main Hall
Offer a hopeful response to Alfira's inquiry.
  • When talking to Alfira for the first time in Last Light, answer to her question "How do you keep going?" with any available line except "I don't complain constantly." Also, don't mention other tieflings being tortured in Moonrise.
Grove Keeper's Keeper⁠Grove Keeper's Keeper 60 Outlander Outlander Karlach Karlach,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
Halsin Halsin River beach⁠River beach Protect Halsin's portal while he saves the spirit of the land.
Hellish Armaments⁠Hellish Armaments 60 Guild Artisan Guild Artisan Jacelyn Jacelyn Dammon Dammon Stables⁠Stables Obtain a piece of infernal equipment from Dammon.
In the Palm of My Hand⁠In the Palm of My Hand 50 Guild Artisan Guild Artisan Jacelyn Jacelyn Barcus Wroot Barcus Wroot Side Hall⁠Side Hall Acquire the Brilliant Retort from Barcus.
Noble Feline⁠Noble Feline 50 Noble Noble Minthara Minthara, Kerz Kerz His Majesty His Majesty Main Hall⁠Main Hall Speak with the lordly cat at Last Light.
Reithwin Town
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
General
Familicide⁠Familicide 60 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Gerringothe Gerringothe, Malus Malus, and Thisobald Thorm Thisobald Thorm Kill all members of the Thorm family.
  • Ketheric and Isobel are not counted to earn this.
  • The order and the particular way of killing them are irrelevant.
Power Corrupts⁠Power Corrupts 60 Folk Hero Folk Hero Wyll Wyll, Danton Danton Gerringothe Gerringothe, Malus Malus, and Thisobald Thorm Thisobald Thorm Defeat a major figure in the corrupted town.
  • Killing any one of these grants the inspiration.
Power Corrupts... Absolutely⁠Power Corrupts... Absolutely 75 Folk Hero Folk Hero Wyll Wyll, Danton Danton Gerringothe Gerringothe, Malus Malus, and Thisobald Thorm Thisobald Thorm Defeat all of the major figures in the corrupted town.
  • This inspiration is granted after killing all three, regardless of the order.
The Best Offence is Virtually Nonsense⁠The Best Offence is Virtually Nonsense 60 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Gerringothe Gerringothe, Malus Malus, and Thisobald Thorm Thisobald Thorm Defeat a member of the Thorm family without drawing steel.
  • Granted for killing any of these NPCs (whichever is the first) through passing a series of ability checks in the dialogue.
Town of Shadows⁠Town of Shadows 60 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Gerringothe Gerringothe, Malus Malus, and Thisobald Thorm Thisobald Thorm
the mason
Find out the fate of each of the major characters in the town: the brewer, the surgeon, the toll collector and the mason.
  • The order is irrelevant. To collect information on the mason, read the plaque under the "Odd Looking Bones" in the Mason's Guild hall.
Mason's Guild
Tragedy in Masonry⁠Tragedy in Masonry 60 Guild Artisan Guild Artisan Jacelyn Jacelyn Odd Looking Bones⁠Odd Looking Bones Discover the fate of the mason.
  • Read the plaque under the pile of bones in the Mason's Guild hall. Earned only on the first time you read the plaque.
Reithwin Tollhouse
Confiscated Works⁠Confiscated Works 60 Guild Artisan Guild Artisan Jacelyn Jacelyn  Fireheart Acquire a magical item from the toll collector's confiscation chest.
  • Loot the necklace from the chest in the "Seized Inventory" room.
Personal Payroll⁠Personal Payroll 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Gerringothe's safe⁠Gerringothe's safe Discover the Toll Collector's personal hoard.
  • The safe at X: -113 Y: -84 requires passing a DC 16 Strength Check DC 16 Strength Check or using Knock spell to open.
Takes One to Know One⁠Takes One to Know One 60 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Grim Visage x6 Expose the true form of the toll collector by removing all her gold armour.
  • Engage in a fight with Gerringothe and kill all her minions. Defeating each one removes a part of her armour.
Taxes? Never Heard of 'Em⁠Taxes? Never Heard of 'Em 50 Noble Noble Minthara Minthara, Kerz Kerz Gerringothe Thorm Gerringothe Thorm Do not give any gold to the toll collector.
  • This includes single coins tossed to her throughout the dialogue. Thus, can be earned only through fighting her.
Sharran Sanctuary and the town square
Tales of Yore⁠Tales of Yore 60 Entertainer Entertainer Brinna Brightsong Brinna Brightsong – Piece the scriptures together correctly and reveal the secret in the town square.
  • Interact the three plaques on the sides of the monument on the city square.[4]
Tenets of Loss⁠Tenets of Loss 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
– Open the way into the Sharran Sanctuary.
  • Interact the three plaques on the sides of the monument on the city square.[4]
A Dark Edge⁠A Dark Edge 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir  Ritual Dagger of Shar Take Shar's dagger from the ritual pedestal.
  • The way to the pedestal opens after passing the three checks on Shar's statues. Taking the dagger prompts a fight with three undead Sentinels.
Honing the Darkness⁠Honing the Darkness 60 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Statues of Shar⁠Statues of Shar Pass all of Shar's tests in the middle of the cursed town.
  • Pass DC 14 Saving Throw DC 14 Saving Throw on Charisma, Intelligence and Wisdom (not necessary done by the same party member).
Partaking in Local Customs⁠Partaking in Local Customs 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Statues of Shar⁠Statues of Shar Perform the ritual in the Sharran Sanctuary.
  • Pass DC 10 Religion Check DC 10 Religion Check on the altar to Shar in the hidden room and sacrifice your blood.
Ruthless Craftsmanship⁠Ruthless Craftsmanship 60 Guild Artisan Guild Artisan Jacelyn Jacelyn  Ritual Dagger of Shar Take Shar's ceremonial dagger.
  • The way to the pedestal opens after passing the three checks on Shar's statues. Taking the dagger prompts a fight with three undead Sentinels.
A Tale of Two Souls⁠A Tale of Two Souls 60 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Oliver Oliver Complete the saga of Art, Halsin and the spirit of the land.
  • Granted after the player character convinces Oliver to reunite with Thaniel.
It Came From Shadows⁠It Came From Shadows 60 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Oliver Oliver Discover the source of the Shadow Curse.
  • Granted after the party defeat Oliver and his "family" in the town square.
House of Healing
An Apple a Day Keeps the Scalpel Away⁠An Apple a Day Keeps the Scalpel Away 60 Soldier Soldier Lae'zel Lae'zel,
Jaheira Jaheira, Varanna Sunblossom Varanna Sunblossom
Malus Thorm Malus Thorm Defeat the Surgeon without being operated upon.
  • Get Malus killed through the dialogue options (by suicide or by his nurses).
  • OR, if a combat starts, don't allow him to use his nurses' tools on any party member.
Did My Homework⁠Did My Homework 60 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Malus Thorm Malus Thorm Recite Shar's dogma to the surgeon.
  • Pass a DC 14 Religion Check DC 14 Religion Check and use the specific dialogue line. Not available for Shadowheart, if she is the one interacting with Malus.
Inhumane Trials⁠Inhumane Trials 60 Guild Artisan Guild Artisan Jacelyn Jacelyn Malus Thorm Malus Thorm Witness a horrid operation in the cursed house of healing.
  • "Horrid operation" refers to the nurses "operating" upon each other or upon Malus Thorm.
Right Tool for the Job⁠Right Tool for the Job 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir  Artificial Leech,  Bonesaw,  Syringe,  Trepan Obtain all 4 variants of the nurses' tools.
  • The tools can be looted after the nurses are dead, and cannot be pickpocketed from them. Only nurses which assist Malus initially have the enhanced tools (Anya, Hunna, Geanne, and Vanessa).
Under the Knife⁠Under the Knife 60 Haunted One Haunted One Dark Urge Dark Urge Malus Thorm Malus Thorm Kill the surgeon using his own servile nurses.
  • Convince Malus to become a subject for the nurses to hone their medicinal skill.
Graveyard and Morgue
Blessed's Final Rest⁠Blessed's Final Rest 60 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel  Olam's Journal

Morgue workshop⁠Morgue workshop

Find the aasimar's journal.
Greatness Thrust Upon Them⁠Greatness Thrust Upon Them 60 Folk Hero Folk Hero Wyll Wyll, Danton Danton Arabella Arabella

Graveyard⁠Graveyard

Find, save and bring Arabella to camp.
  • Available only if Arabella survived the events of Act One. The party must agree to shelter her in the camp. Fighting the shadows she entangles is not necessary.
Hippocratic No More⁠Hippocratic No More 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
 Surgeon's Research Notes

Morgue lab⁠Morgue lab

Find the surgeon's research notes.
Snuffed Spark⁠Snuffed Spark 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
 Olam's Journal

Morgue workshop⁠Morgue workshop

Find the dead aasimar's journal.
The Waning Moon
A Story You Won't Believe⁠A Story You Won't Believe 60 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Thisobald Thorm Thisobald Thorm Pass all Performance checks when telling a tall tale to the brewer.
  • Thisobald demands a story twice. The Performance checks have DC from 16 to 21 (the full list is on his page).
I've Had Worse⁠I've Had Worse 60 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
Thisobald Thorm Thisobald Thorm Successfully drink and resist the negative effects of the brewer's concoction.
  • After each drink the interacting character makes a passive Constitution Saving Throw Constitution Saving Throw, with DC 14, then DC 16. The inspiration is granted for any single success, even if the other rolls fail.
Lack of Moderation is Key⁠Lack of Moderation is Key 60 Haunted One Haunted One Dark Urge Dark Urge Thisobald Thorm Thisobald Thorm Kill the brewer with his own brew.
  • Make Thisobald drink three steins by any means possible, without making him hostile. This requires passing ability checks to drink/mime drinking and to amuse him in three rounds in a row.
Safety-Averse Quaffing⁠Safety-Averse Quaffing 60 Guild Artisan Guild Artisan Jacelyn Jacelyn Thisobald Thorm Thisobald Thorm Drink at least 1 of the brewer's steins.
  • Granted on the first choosing the option to drink, regardless of the Constitution saving throw result.
Tricks of the Trade⁠Tricks of the Trade 60 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Thisobald Thorm Thisobald Thorm Successfully pretend to drink from the steins of ale.
  • There are three Sleight of Hand checks with DC raising from 18 to 21 (Rogues have lower DCs on each). The inspiration is granted for any single success, even if the other rolls fail.
Moonrise Towers
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Outside territory
Odd Entourage⁠Odd Entourage 50 Noble Noble Kerz Kerz Kar'niss Kar'niss Complete the drider escort to Moonrise
Swimming with the Shadows⁠Swimming with the Shadows 60 Haunted One Haunted One Dark Urge Dark Urge Acolyte Marls Acolyte Marls

Moonrise Docks⁠Moonrise Docks

Force the Zhent smuggler to jump off the docks.
  • Convince Marls to let you inspect the cargo. When he feels the tadpoles, suggest he washes them off.
Mutual Respect⁠Mutual Respect 50 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
Steelclaw Steelclaw

Balcony behind Sanguine lab⁠Balcony behind Sanguine lab

Meet Steelclaw the tadpole-hunting cat.
  • Granted only if using Speak with Animals. The Dark Urge killing Steelclaw does not lock the party out of the inspiration?
Main Floor - Lobby and Sanguine Laboratory
Blood, Sweat, and the Other Thing⁠Blood, Sweat, and the Other Thing 50 Guild Artisan Guild Artisan Jacelyn Jacelyn Araj Oblodra Araj Oblodra Give your blood to Araj Oblodra.
Notched Armour⁠Notched Armour 50 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Lann Tarv Lann Tarv Show off your prowess to the bugbear merchant.
  • Must pass any of available ability checks when Lann asks for a proof. The full list of possible options is on his page.
Uncommon Recognition⁠Uncommon Recognition 50 Folk Hero Folk Hero Wyll Wyll, Danton Danton Lann Tarv Lann Tarv Relate your feats to the bugbear merchant.
  • Must pass any of available ability checks when Lann asks for a proof. The full list of possible options is on his page.
War Profiteer⁠War Profiteer 50 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Roah Moonglow Roah Moonglow Find Roah in Moonrise and trade with her.
  • Available only if Roah survived the events of Act One.
Main floor - Throne room
A Velvet Glove⁠A Velvet Glove 50 Noble Noble Kerz Kerz Fezzerk Fezzerk, Sazza Sazza, or Darra Darra Spare the goblins.
An Iron Fist⁠An Iron Fist 50 Noble Noble Kerz Kerz Fezzerk Fezzerk, Sazza Sazza, or Darra Darra Execute the goblins.
Newly Downtrodden⁠Newly Downtrodden 50 Urchin Urchin Maddala Deadeye Maddala Deadeye Fezzerk Fezzerk, Sazza Sazza, or Darra Darra Spare the goblins from Ketheric's wrath.
Too Easy⁠Too Easy 50 Haunted One Haunted One Dark Urge Dark Urge Fezzerk Fezzerk, Sazza Sazza, or Darra Darra Execute the useless goblins.
Main floor - Mess Hall and Kitchen
A Different Kind of Muse⁠A Different Kind of Muse 50 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Cracked wall⁠Cracked wall Connect to the strange consciousness in Moonrise Towers.
  • Granted regardless of whether the character successfully resisted to being dragged down.
They're in the Walls!⁠They're in the Walls! 50 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Cracked wall⁠Cracked wall Discover what the 'meat sound' is.
  • Granted regardless of whether the character successfully resisted to being dragged down.
  • Despite the party can learn about the 'meat sound' only from Mig, the inspiration is granted without speaking to her as well.
Danse Macabre⁠Danse Macabre 50 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Linsella Linsella, 'Barnabus' 'Barnabus' Make the gnolls stay under the influence of their master.
Gone Feral⁠Gone Feral 50 Urchin Urchin Maddala Deadeye Maddala Deadeye Linsella Linsella, 'Barnabus' 'Barnabus' Free the mind-controlled gnolls from their master.
  • If failing the skill check in the conversation, the inspiration can still be obtained through straight up combat.[verify]
  • Mutually exclusive with Danse Macabre⁠Danse Macabre inspiration.
No Strings to Hold Them Back⁠No Strings to Hold Them Back 50 Folk Hero Folk Hero Wyll Wyll, Danton Danton Linsella Linsella, 'Barnabus' 'Barnabus' Release the gnolls from their enslavement.
Pied Piper⁠Pied Piper 50 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Linsella Linsella, 'Barnabus' 'Barnabus' Successfully influence the gnolls, either to break free or continue being subservient.
  • Granted regardless of the choice made by the player character.
Who Let the Gnolls Out⁠Who Let the Gnolls Out 60 Haunted One Haunted One Dark Urge Dark Urge Linsella Linsella, 'Barnabus' 'Barnabus' Release the gnolls from their leashes.
First floor - General
Enter Nostalgia⁠Enter Nostalgia 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Ketheric's chambers⁠Ketheric's chambers, Isobel's room⁠Isobel's room Trespass into Ketheric and Isobel's respective rooms.
  • If exploring the room before witnessing Ketheric's trial, it is not yet guarded by Squire.
Never Liked Stairs⁠Never Liked Stairs 60 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
Ketheric's chambers⁠Ketheric's chambers, Isobel's room⁠Isobel's room, OR Balthazar's chambers⁠Balthazar's chambers Enter a restricted area in Moonrise Towers from the outside.
  • Climb the roots to the east from the main entrance, then reach the balcony by jumping to the scaffolds, and lockpick any of the doors. Must be the first time you enter any of the restricted rooms.
  • Entering Isobel's room from the rafters inside does not count.
First floor - Talking to Z'rell
Clear Conscience⁠Clear Conscience 50 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Z'rell Z'rell Successfully lie to Z'rell about the fate of the goblins.
Know thy Clientele⁠Know thy Clientele 60 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Z'rell Z'rell Instigate Z'rell into showing off her gifts from the Absolute.
No Peeking!⁠No Peeking! 50 Urchin Urchin Maddala Deadeye Maddala Deadeye Z'rell Z'rell Block out True Soul Z'rell from reading your intentions.
  • Pass a check to either close your mind or distract her, when she is searching the proof of your loyalty to the Absolute.
First floor - Ketheric's chambers
Ketheric's Loss⁠Ketheric's Loss 75 Noble Noble Minthara Minthara, Kerz Kerz  Letter to Ketheric Ketheric's chambers⁠Ketheric's chambers Learn Ketheric's past.
  • The letter is locked in the Opulent Chest near the bed.
  • If exploring the room before witnessing Ketheric's trial, it is not yet guarded by Squire.
To Have Loved and Lost⁠To Have Loved and Lost 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
 Letter to Ketheric Ketheric's chambers⁠Ketheric's chambers Discover the source of Ketheric's shame.
  • The letter is locked in the Opulent Chest near the bed.
  • If exploring the room before witnessing Ketheric's trial, it is not yet guarded by Squire.
First floor - Balthazar's chambers[5]
A Little Too Familiar with the Grotesque...⁠A Little Too Familiar with the Grotesque... 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
 Heart
Trapped bookcase⁠Trapped bookcase
Solve Balthazar's secret study puzzle without making a mistake.
  • Pass DC 10 Perception Check DC 10 Perception Check, interact with the "Musty Tomes", and place a Heart on the activated altar. Some similar objects, like Severed Heads, work as well.
Secrets of the Necromancer⁠Secrets of the Necromancer 50 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
 Heart
Trapped bookcase⁠Trapped bookcase
Solve Balthazar's secret study puzzle.
  • This inspiration is given if the party interacted first with any other book protruding from the bookshelf except the "Musty Tomes", but survived the consequences and opened the study.
Moonrise Towers Rooftop
Eclipse of the Heart⁠Eclipse of the Heart 95 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Ketheric Thorm Ketheric Thorm
 Letter to Ketheric
Recount Ketheric Thorm's past to him, shaking his resolve.
  • At the dialogue start, use the specific dialogue line which appeals to his dead wife Melodia. Following the sequence of high-DC rolls does not grant it, despite leading to the same result.
Top of the Ladder⁠Top of the Ladder 60 Noble Noble Minthara Minthara, Kerz Kerz Ketheric Thorm Ketheric Thorm Meet Ketheric at the top of Moonrise.
  • Granted only if meeting Ketheric for an audience with the Absolute.[verify]
Devastation of the Absolute⁠Devastation of the Absolute 75 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Ketheric Thorm Ketheric Thorm Complete the assault on Moonrise.
  • Granted after Ketheric is defeated on the rooftop and retreats.
Moonrise Towers Prison
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Dealing with Minthara
Soulful Lobotomy⁠Soulful Lobotomy 60 Haunted One Haunted One Dark Urge Dark Urge Minthara Minthara Torture Minthara, reducing her to a husk of her former self.
Twice Scorned, Twice Abandoned⁠Twice Scorned, Twice Abandoned 60 Urchin Urchin Maddala Deadeye Maddala Deadeye Minthara Minthara
Jasin Jasin, Sumera Sumera[6]
Rescue Minthara from her captors.
  • Deceive or kill the questioners, then escort Minthara out of the prison, dealing anyhow with any guard who questions you.
  • Mutually exclusive with Soulful Lobotomy⁠Soulful Lobotomy.
Dealing with/ fighting prison guards
A Bone To Pick⁠A Bone To Pick 95 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Duckie Verish Duckie Verish, Sarabayle Sarabayle, Willinx Jindlebee Willinx Jindlebee Overcome the skeletons in Moonrise prison during the assault.
  • Win the battle against the three Myrkulites and all of their creations
  • Jaheira cannot gain this inspiration, as she can only be recruited after Ketheric is defeated ultimately. By this time, the Myrkulites disappear from the prison. As an attached follower, she refuses to go to the prison.
Can't Bribe 'Em All⁠Can't Bribe 'Em All 50 Noble Noble Kerz Kerz The Warden The Warden Bribe Moonrise's warden.
  • Offer the lowest available sum, because she always takes money and does nothing.
Not to Worry, I Have a Permit⁠Not to Worry, I Have a Permit 50 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck The Warden The Warden, Adept Keris Adept Keris, Scrying Eye Scrying Eye x2 Evade repercussions when speaking to the Moonrise prisoners.
  • Convince the guards to let you speak with the prisoners, speak with them unobserved, or kill the guards first.[7]
  • Convincing the guards when escorting Minthara out does not count for this one.
Breaking out the prisoners
Always a Way Out⁠Always a Way Out 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Wulbren, Lia Lia Help the Moonrise prisoners escape.
Breakout!⁠Breakout! 60 Folk Hero Folk Hero Wyll Wyll, Danton Danton Wulbren, Lia Lia Break out and save all of the Moonrise prisoners.
Bugging Out⁠Bugging Out 60 Urchin Urchin Maddala Deadeye Maddala Deadeye Wulbren Help Wulbren escape Moonrise.
  • This inspiration concentrates on Wulbren Bongle only.
Escape Artisan⁠Escape Artisan 60 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Wulbren,  Wulbren's Hammer Give Wulbren his tools so the gnomes can escape.
  • Any weapon dealing Bludgeoning damage will do, not necessary Wulbren's hammer.
Simple Tools, Great Works⁠Simple Tools, Great Works 50 Guild Artisan Guild Artisan Jacelyn Jacelyn Wulbren,  Wulbren's Hammer Return Wulbren's tools to him.
  • Any weapon dealing Bludgeoning damage will do, not necessary Wulbren's hammer.
Oubliette
Delving into the Deep⁠Delving into the Deep 50 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Enter the oubliette... for better or for worse.
  • Granted reagrdless of the way the party enters the Oubliette.
Will Not Be Forgotten⁠Will Not Be Forgotten 60 Urchin Urchin Maddala Deadeye Maddala Deadeye – Escape the Oubliette.
Gauntlet of Shar
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Grand Mausoleum
History Never Forgets⁠History Never Forgets 60 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
– Open the way into the Gauntlet of Shar.
  • Solve the puzzle in the room with Isobel's sarcophagus, pressing the buttons under frescos in correct order: Moonrise, Grief, General.
Trials of Shar
In Her Footsteps⁠In Her Footsteps 75 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Soft-Step Trial⁠Soft-Step Trial
Self-Same Trial⁠Self-Same Trial
Faith-Leap Trial⁠Faith-Leap Trial
Solve each of Shar's trials in the Gauntlet of Shar.
  • The order of passing the trials is irrelevant.
Recognised by Shadows⁠Recognised by Shadows 75 Noble Noble Minthara Minthara, Kerz Kerz Soft-Step Trial⁠Soft-Step Trial
Self-Same Trial⁠Self-Same Trial
Faith-Leap Trial⁠Faith-Leap Trial
Pass all of Shar's trials.
  • The order of passing the trials is irrelevant.
Know Thine Enemy⁠Know Thine Enemy 75 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Self-Same Trial⁠Self-Same Trial Defeat yourself in the Gauntlet of Shar's mirror trial.
  • At least one party member must kill their "mirror" to gain, not necessary the Soldier character.
Self-Flagellation⁠Self-Flagellation 75 Haunted One Haunted One Dark Urge Dark Urge Self-Same Trial⁠Self-Same Trial Kill your mirror-self in Shar's trial.
  • At least one party member must kill their "mirror" to gain, not necessary the Dark Urge.
Made of Shadows⁠Made of Shadows 75 Guild Artisan Guild Artisan Jacelyn Jacelyn Silent Library⁠Silent Library,  Spear of Night Unlock and take the Spear of Rampant Night.
  • The name of the spear has been changed, unlike the inspiration formula.
Dealing with Balthazar
Meat Shield⁠Meat Shield 60 Noble Noble Minthara Minthara, Kerz Kerz Flesh Flesh,  Summon Golem Bell Obtain Balthazar's bell and summon his flesh golem.
  • The golem must be summoned to protect the party. If summoned in the fight against Balthazar himself, it allies with the necromancer, and the inspiration is not gained.
Those for Whom the Bell Tolled⁠Those for Whom the Bell Tolled 75 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Flesh Flesh, Ghoul Medic Ghoul Medic x3 Kill all of Balthazar's undead.
Bleeding the Corpse Dry⁠Bleeding the Corpse Dry 75 Haunted One Haunted One Dark Urge Dark Urge Balthazar Balthazar Kill the necromancer.
Rebellious Phase⁠Rebellious Phase 75 Urchin Urchin Maddala Deadeye Maddala Deadeye Balthazar Balthazar Betray Balthazar.
Dealing with Yurgir and his retinue
Catchy Tune⁠Catchy Tune 75 Entertainer Entertainer Brinna Brightsong Brinna Brightsong Yurgir Yurgir Hear the orthon's contract.
  • To earn this one, passing the related passive Insight check is not necessary.
Strength in Cowardice⁠Strength in Cowardice 75 Urchin Urchin Maddala Deadeye Maddala Deadeye Yurgir Yurgir Convince the orthon to spare the party, for now...
  • Must succeed the passive Insight check when Yurgir recites his contract to avoid the immediate fight, and offer him help. Bards and Warlocks pass the check automatically. The orthon still can be killed afterwards.
The Devil's in the Details⁠The Devil's in the Details 75 Charlatan Charlatan Astarion Astarion, Kree Derryck Kree Derryck Yurgir Yurgir Expose a half-truth in the orthon's contract with Raphael.
  • Must succeed the passive Insight check when Yurgir recites his contract. Bards and Warlocks pass it automatically.
Killer Poetry⁠Killer Poetry 75 Haunted One Haunted One Dark Urge Dark Urge Yurgir Yurgir Trick the orthon with a false loophole.
  • Must succeed the passive Insight check when Yurgir recites his contract. Then convince him to kill his retinue and himself. Bards and Warlocks pass the check automatically.
Return to Sender⁠Return to Sender 75 Soldier Soldier Lae'zel Lae'zel, Jaheira Jaheira, Varanna Sunblossom Varanna Sunblossom Yurgir Yurgir Kill the orthon, returning him to Raphael.
  • Granted regardless of the way the party eliminates the orthon (either fight or suicide).
Mating Season⁠Mating Season 60 Guild Artisan Guild Artisan Jacelyn Jacelyn Spider meat Discover the source of the displacer beast's infatuation.
  • Inspect the dead spider carcass, choose to lick it, and succeed a passive Constitution check.[8]
Tools of the Trade⁠Tools of the Trade 75 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
 Hellfire Hand Crossbow Obtain the orthon's crossbow.
  • This weapon can only be looted from Yurgir's corpse, and cannot be pickpocketed from him.
What's Yours is Mine⁠What's Yours is Mine 75 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir  Umbral Gem Take Shar's gem without aiding or killing the orthon.
  • Can be gained until the party talks to Yurgir after killing Lyrthindor, thus completing his quest.
Dealing with Lyrthindor
Rat King⁠Rat King 75 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Lyrthindor Lyrthindor Discover the truth behind the numerous rats in the Gauntlet of Shar.
  • Make Lyrthindor take his human form. Granted after the dialogue with him ends. Bargaining with him while he is still a rat locks the party out of gaining the inspiration.
  • Available regardless of dealings with Yurgir.
Sole Survivor⁠Sole Survivor 75 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Lyrthindor Lyrthindor Discover the truth behind the numerous rats in the Gauntlet of Shar.
  • Make Lyrthindor take his human form. Granted after the dialogue with him ends. Bargaining with him while he is still a rat locks the party out of gaining the inspiration.
  • Available regardless of dealings with Yurgir.
Shadowfell
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
Accessing the Shadowfell
Dark Machinations⁠Dark Machinations 75 Guild Artisan Guild Artisan Jacelyn Jacelyn  Umbral Gem
x4
Fill all sockets with Sharran gems in the Gauntlet of Shar.
  • One gem is needed to call the disc to the Shadowfell entrance (its pair is already in place), three more gems open it.
Always a Step Ahead of the Darkness⁠Always a Step Ahead of the Darkness 75 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Reach the Nightsong without ever being affected by the Shadow Curse.
  • Granted upon leaving Shadowfell
Path Least Followed⁠Path Least Followed 75 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Complete the Gauntlet of Shar without going to Last Light Inn or Moonrise Towers.
Dealing with Balthazar and the Nightsong
Emblem of the Moonmaiden⁠Emblem of the Moonmaiden 75 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Aylin Aylin Betray Balthazar.
  • Granted by simply reaching Aylin's trappings.
Rebellious Phase⁠Rebellious Phase 75 Urchin Urchin Maddala Deadeye Maddala Deadeye Aylin Aylin, Balthazar Balthazar Betray Balthazar.
Bleeding the Corpse Dry⁠Bleeding the Corpse Dry 75 Haunted One Haunted One Dark Urge Dark Urge Balthazar Balthazar Kill the necromancer.
Fickle Allegiances⁠Fickle Allegiances 75 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Balthazar Balthazar Betray Balthazar after learning that the Nightsong is not a simple relic.
Resolve Dame Aylin's fate
Good Deed of the Day⁠Good Deed of the Day 75 Urchin Urchin Maddala Deadeye Maddala Deadeye Aylin Aylin Free Nightsong.
Damsel No More⁠Damsel No More 75 Folk Hero Folk Hero Wyll Wyll, Danton Danton Aylin Aylin Free Nightsong.
Soldier of Faith⁠Soldier of Faith 75 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Aylin Aylin Save and release Nightsong.
Cerimonia Alārum⁠Cerimonia Alārum 75 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Aylin Aylin, Shadowheart Shadowheart Release Nightsong.
Blood Moon⁠Blood Moon 75 Haunted One Haunted One Dark Urge Dark Urge Aylin Aylin, Shadowheart Shadowheart Kill the Daughter of the Moon.
Soldier of Fortune⁠Soldier of Fortune 75 Soldier Soldier Lae'zel Lae'zel, Varanna Sunblossom Varanna Sunblossom Aylin Aylin, Balthazar Balthazar Give Nightsong to Ketheric.
Cerimonia Compedum⁠Cerimonia Compedum 75 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Aylin Aylin, Balthazar Balthazar Execute the ritual to bring Nightsong to Ketheric.
Mind Flayer Colony
Inspiration XP Background Party member/ Hireling NPC/ Location/ Item In-game description and conditions (if any)
From Head to Toe⁠From Head to Toe 95 Outlander Outlander Karlach Karlach,
Halsin Halsin,
Eldra Luthrinn Eldra Luthrinn,
Sina'zith Sina'zith
– Explore all sections of the mind flayer colony.
Amateur Optician⁠Amateur Optician 95 Urchin Urchin Maddala Deadeye Maddala Deadeye Balthazar's study⁠Balthazar's study
 Mol's Eyepatch
Find Mol's eyepatch.
  • On the workbench, near the scroll. Might require item highlight function to be found.
Brain Blast!⁠Brain Blast! 95 Sage Sage Gale Gale,
Sir Fuzzalump Sir Fuzzalump
Brain Puzzle⁠Brain Puzzle Successfully complete the mind puzzle in the mind flayer colony.
Body Heist⁠Body Heist 95 Criminal Criminal Ver'yll Wenkiir Ver'yll Wenkiir Brain Puzzle⁠Brain Puzzle
 Waking Mind,  Blade of Oppressed Souls
Open and loot the mind flayer colony's vault.
  • After opening the vault through the brain puzzle, pick up any of the two items. Looting the nearby skeleton does not count.
A Piece of Three⁠A Piece of Three 60 Acolyte Acolyte Shadowheart Shadowheart, Zenith Feur'sel Zenith Feur'sel Main brine pool⁠Main brine pool Piece together Ketheric's allegiances.
  • Granted after witnessing the cutscene between Ketheric, Gortash and Orin near the main brine pool.
Lesser of the Three⁠Lesser of the Three 95 Haunted One Haunted One Dark Urge Dark Urge Ketheric Thorm Ketheric Thorm
Main brine pool⁠Main brine pool
Kill the envoy of Myrkul.
  • The party must find and end Ketheric Thorm, twice if necessary.

Bugs[edit section | visual editor]

  • There are two more campsite inspirational events concerning Arabella. Both should be granted for lying to her about the fate of her parents. However, the trigger for these inspiration events is a specific unreachable scene with Withers and Arabella, and thus, these inspiration points cannot be earned in the current game version (4.1.17398727). These are as following:
  • Two more inspirations concerning the player character's decision to drink or not Jaheira's spiked wine do not trigger as of game version 4.1.17398727. These are as following:
    • Not My First Time⁠Not My First Time (Charlatan Charlatan background) - for passing Constitution check to lie about the tadpole effects, after the player character discerned the truth serum in the wine but still drank it
    • Wary of Strangers⁠Wary of Strangers (Urchin Urchin background) - for refusing to drink the wine at all (regardless of knowing whether it is spiked)

Notes and references[edit section | visual editor]

  1. ↑ The area free of the curse starts in approximately 3 m (10 ft) from the hidden door in the Grand Mausoleum which leads to the Traversal disk. Moving to the campsite before this imaginary line leads to the primary Shadow-Cursed Lands' campsite layout and allows to earn the inspiration.
  2. ↑ These inspirations cannot be obtained if Mol did not survive Act One, or if the party has already been to the Grand Mausoleum and met Raphael there. In both cases, he does not appear in the tavern at all. Also, he disappears after Marcus' assault on Last Light.
  3. ↑ To earn any of this inspirations, Meygan must survive the fight with shadows if the party participates in it. Also, she must be talked to strictly before Marcus assaults the Last Light.
  4. ↑ 4.0 4.1 If started with the wrong one, just continue to activate them one by one counter-clockwise until the full text emerges from the beginning.
  5. ↑ Both inspirations here are granted for unlocking the necromancer's study with a Sage character present in the party. If any mistake is made, the Sage earns only one inspirational point; without a mistake they earn two points.
  6. ↑ If these two are killed before Minthara is sentenced to death, Nola and Mola take their place. The inspiration is still available to earn.
  7. ↑ Killing the patrolling guards (Keris and two Scrying Eyes, and the Warden, if she started inspecting the cells) is actually enough to get the inspiration.
  8. ↑ Talking to the Hoarding Merregon and reading its thoughts does not grant this, despite it later leads to the same dialogue options with Nessa the displacer beast.