Ad placeholder

Bao'ek'nuk

From bg3.wiki
Jump to navigation Jump to search

Bao'ek'nuk is a bugbear located in the Goblin Camp in Act One.
I ain't paid to talk. Keep walkin'.
Bao'ek'nuk, warning the party away

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Bao'ek'nuk wanders between the main outdoor area of the Goblin Camp and the eastern courtyard.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Concussive SmashConcussive Smash (Action)   –  Morningstar
Damage: 4~11
1d8 + 3PiercingPiercing
Hit an enemy with all your might to deal damage and possibly DazeDaze them.
HeartstopperHeartstopper (Action)   –  Morningstar
Damage: 4~7
1d4 + 3PiercingPiercing
Smash an enemy's chest in and possibly inflict Chest TraumaChest Trauma.
Main Hand AttackMain Hand Attack (Action)   –  Morningstar
Damage: 4~11
1d8 + 3PiercingPiercing
Make a melee attack with your equipped weapon.
Piercing StrikePiercing Strike (Action)   –  Javelin
Damage: 4~9
1d6 + 3PiercingPiercing

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

TenacityTenacity (Reaction)   –  Morningstar
Damage: 3
When you miss an attack, deal BludgeoningBludgeoning damage equal to your Strength modifier anyway (minimum of 1).
ThrowThrow (Action)   –  Javelin
Damage: 4~9
1d6 + 3PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Loot[edit section | visual editor]