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Clack

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Warrior Clack is a goblin stationed in the Goblin Camp in Act One.

“
If yer close enough to talk with me, then yer too damn close.
„
— Clack

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Warrior Clack is in the west room of the Shattered Sanctum where Brakkal Brakkal is imprisoned. If Minthara Minthara discovers the location of the Emerald Grove and launches an attack, Clack participates in the raid.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Greataxe
Damage: 2~13
1d12 + 1Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)   –  Greataxe
Damage: 2~13 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Disadvantage on Ability Check Ability Checks and Attack Roll Attack Rolls and be unable to move.

Damage: 2~5
1d4 + 1Bludgeoning⁠Bludgeoning

Throws a sharp stone at a foe.

Loot[edit section | visual editor]

Related quests[edit section | visual editor]

Idle banter[edit section | visual editor]

If the goblin attack on the Emerald Grove is successful, Clack and Gurd Gurd will chat while raiding the grove's storehouse:

[1]
  • Warrior Clack
    You smell that?
  • Brawler Gurd
    Yeah. It's all... green. Why do druids store tree muck inside?
  • Warrior Clack
    Dunno. But some of it's gotta be valuable, right?
  • Warrior Clack
    Maybe. Can't tell if it's for eating or smoking though.
  • Brawler Gurd
    *Ah-choo!* Ugh... smells funny whatever it's for. Grab as much as you can.

Notes and references[edit section | visual editor]