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Wasp

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Devout Wasp is a goblin stationed at the Goblin Camp in Act One.

“
... an' the gnoll gnawed 'er arm clean off. So much for the Flamin' Fist, eh?
„
— Wasp sharing his story about the latest raid

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Devout Wasp guards the path leading to Rosymorn Monastery Trail, the overland route to the Shadow-Cursed Lands and Act Two. Wasp is stationed with Sluck Sluck and Tud Tud. If a party member speaks with him, Wasp eagerly shares details about their recent raid on Waukeen's Rest, and informs them that any prisoners gathered from the inn were sent to Moonrise Towers.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Bless Bless (Action + Level 1 Spell Slot)

Bless up to 3 creatures. They gain a +1d4 bonus to Attack Roll Attack Rolls and Saving Throw Saving Throws.

Cure Wounds Cure Wounds (Action + Level 1 Spell Slot)
Healing: 1~8 + modifiers

Heal a creature you can touch.

Main Hand Attack Main Hand Attack (Action)   –  Crude Mace
Damage: 1~6

Make a melee attack with your equipped weapon.

Damage: 1~8
1d8Radiant⁠Radiant

Engulf a target in a flame-like radiance.

Loot[edit section | visual editor]

Tactics[edit section | visual editor]

Lighting the nearby  Firewine Barrels creates a large explosion.