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Muzul

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Devout Muzul is a goblin stationed at the Goblin Camp in Act One.

“
I ain't even had a drink. Too fired up.
„
— Muzul

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Devout Muzul patrols the main room of the Shattered Sanctum near Priestess Gut Priestess Gut. Muzul recounts surviving a recent raid because the Absolute forced an enemy to fall "flat on 'er face with an arrow in 'er back!"

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Bless Bless (Action + Level 1 Spell Slot)

Bless up to 3 creatures. They gain a +1d4 bonus to Attack Roll Attack Rolls and Saving Throw Saving Throws.

Cure Wounds Cure Wounds (Action + Level 1 Spell Slot)
Healing: 1~8 + modifiers

Heal a creature you can touch.

Main Hand Attack Main Hand Attack (Action)   –  Crude Mace
Damage: 1~6

Make a melee attack with your equipped weapon.

Damage: 1~8
1d8Radiant⁠Radiant

Engulf a target in a flame-like radiance.

Loot[edit section | visual editor]