Ad placeholder

Abdirak

From bg3.wiki
Jump to navigation Jump to search

Abdirak is a human servant of the Maiden of Pain, Loviatar. He is at the Bloodied Shrine in the Goblin Camp during Act One.

“
Let the sting of pain wash away your pain!
„

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Abdirak resides inside the Shattered Sanctum next to the torture room. He offers peace and serenity through pain. If the interacting party member accepts, Abdirak strikes them several times. If the player character is the Dark Urge Dark Urge, unique dialogue options are also available, and Abdirak may show sympathy for their plight. Regardless, if he is pleased with their performance, he blesses them with the permanent bonus Loviatar's Love Loviatar's Love, and the following inspiration:

The player character must endure several strikes, each time passing either Performance or Intimidation roll, or failing Constitution roll. Barbarian Barbarians have advantage on the Intimidation rolls.

The rolls should not necessarily be of the same type, as long as each result of the roll is correct for the purposes of the trial.[1]

If the interacting party member wishes to fail the Constitution rolls, they can poison poison themselves by eating rotten food (found in the room next door).

If the participant removes their armour first, they are granted Ardent Apostle Ardent Apostle – a temporary condition which grants a +4 bonus to Performance and Intimidation checks.[2] This condition ends when Abdirak is done with the player character, regardless of the result.

If a party member reads  On Receiving Her Grace, found on the nearby table, this unlocks the dialogue option, "I saw your book. Let me try some of those techniques". This allows the party to choose which tool – mace, knife, or axe – Abdirak uses, and change the damage type inflicted to Bludgeoning⁠Bludgeoning, Piercing⁠Piercing, or Slashing⁠Slashing respectively. This can be used to reduce the damage taken. For example, selecting the axe option and casting Blade Ward Blade Ward or equipping the  Amulet of the Unworthy to gain Slashing resistance. If all three ritual weapons are taken away, he casts Bone Chill Bone Chill instead.

Afterwards, if present Torturer Spike Torturer Spike bullies Lookout Grush Lookout Grush into going up to the wall. Abdirak chooses a dagger, but gives up after two swings when Grush does not follow the ritual.

Abdirak moves to leave the sanctum the first time he is loaded in after the party kill the goblin leaders or successfully defeat Minthara Minthara at the Emerald Grove. He is not brought into combat if the party members fight the goblins near him, instead opting to walk away. During the fight he moves in front of a burrow contemplating that he is too big to fit to escape. He carries the  Ritual Dagger and  Ritual Axe on his person from the Bloodied Shrine. After leaving the Shattered Sanctum Abdirak, unlike most other fleeing characters, does not despawn for a very long time. It is possible to follow him all the way out of the goblin camp, through the bridge, until only a bit south from Blighted Village where dirt road turns to stone, where he finally vanishes.

Dialogue[edit section | visual editor]

Fail to hold back the pain[edit section | visual editor]

Must be failed all three times.

[3]
  • [CONSTITUTION] Try to hold back your cries. (DC 10)
    • [CONSTITUTION] Take a deep breath and close your eyes. (DC 10)
      • [CONSTITUTION] Grit your teeth and keep still. (DC 10 Disadvantage Icon.png)

Cry out for mercy[edit section | visual editor]

[3]
  • [PERFORMANCE] Yelp loudly and dramatically beg for mercy. (DC 5)
    • [PERFORMANCE] Writhe in exaggerated agony and cry out. (DC 10)
      • [PERFORMANCE] Ah, mercy! I can't take it... it's too much! (DC 10 Advantage Icon.png)

Telling him to hit harder[edit section | visual editor]

[3]
  • [INTIMIDATION] Come on. A child can hit harder than that. (DC 10)
    • [INTIMIDATION] You look tired. Should I take over? (DC 10)
      • [INTIMIDATION] Hit me as hard as you can - or I'll return the favour. (DC 5)
  • [BARBARIAN] [INTIMIDATION] More. (DC 10 Advantage Icon.png)
    • [BARBARIAN] [INTIMIDATION] MORE. (DC 10 Advantage Icon.png)
      • [BARBARIAN] [INTIMIDATION] MORE! (DC 5 Advantage Icon.png)

Use monk training[edit section | visual editor]

Always results in failure, as the player character does not react to the pain as Abdirak desires.

[3]
  • [MONK] Slow your breathing to attain silence, inside and out.
    • [MONK] Slow your heart and sink deeper into the stillness.
      • [MONK] Let the world recede. You neither hear the priest nor feel the blow.

Using bard skills[edit section | visual editor]

Requires no checks, automatically succeeds.

[3]
  • [BARD] Make a show of screaming at the top of your lungs.
    • [BARD] Howl at the PAIN, the AGONY of it all.
      • [BARD] Sing out in pain and pleasure. You've never felt so ALIVE.

Companion approval[edit section | visual editor]

Agree to undergo penance.[4]

  • I am curious. Astarion approves +5 Shadowheart approves +1

Combat[edit section | visual editor]

Abdirak can heal himself even though he is Silenced Silenced or Bone Chilled Bone Chilled.

Attacks and actions[edit section | visual editor]

Damage: 1~8
1d8Necrotic⁠Necrotic

Prevent the target from healing until your next turn. The target cannot help Downed Downed characters. An undead target receives Disadvantage Disadvantage on Attack Roll Attack Rolls.

Cure Wounds Cure Wounds (Action + Level 1 Spell Slot)
Healing: 1~8 + modifiers

Heal a creature you can touch.

Damage: 3~30
3d10Necrotic⁠Necrotic

Putrefy a creature with Necrotic⁠Necrotic energy filling your hands.

Damage: 3~13
1d6 + 1Bludgeoning⁠Bludgeoning
+ 1d6Necrotic⁠Necrotic

Make a melee attack with your equipped weapon.

Loot[edit section | visual editor]

Related literature[edit section | visual editor]

Notes and References[edit section | visual editor]

  1. ↑ The three parts of Abdirak's penance are independent in terms of succeeding/failing the goal. The GOB_PainPriest_Event_BadReaction tag, which denies the buff, is applied either on the successful Constitution rolls or on failed others, regardless of the chosen order, but is not checked until this part of interacting with the priest is done.
  2. ↑ Precisely the body armour slot must be empty, shedding the rest is not necessary.
  3. ↑ 3.0 3.1 3.2 3.3 3.4 Dialogue file: Act1/Goblin/GOB_PainPriest_Penance
  4. ↑ This first dialogue option must be selected, not the one which references his  book.