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Nozk

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Sharp-Eye Nozk is a goblin stationed in the Goblin Camp in Act One.
Thought you was my replacement, but noooo. Bet Mirg has drunk herself stupid.
Nozk

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Sharp-Eye Nozk is in the inner entrance of the Shattered Sanctum, positioned along the eastern high ledge.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Damage: 4~14
1d6 + 2PiercingPiercing
+ 1d6PiercingPiercing

Your attack summons thorny vines that possibly EnsnareEnsnare your target.

Ensnared creatures cannot move and take 1d6PiercingPiercing damage at the start of each turn. An ally can use their HelpHelp action to try and tear away the vines.

Retreat safely: moving won't provoke Opportunity Attacks.

Ranged AttackRanged Attack (Action)   –  Goblin Bow
Damage: 3~8
1d6 + 2PiercingPiercing
Make a ranged attack with your equipped weapon.

Gain a beast companion that accompanies you on your adventures and fights alongside you.

Loot[edit section | visual editor]