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Nrog

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Warrior Nrog is a goblin stationed at the Goblin Camp in Act One.

“
Been boozin'? Won't make the brandin' go any easier - I tried.
„
— Nrog

Involvement[edit section | visual editor]

Act One[edit section | visual editor]

Warrior Nrog guards the inner entrance of the Shattered Sanctum, occasionally chatting with Trinzas Trinzas about the noisy party in the courtyard and their recent prisoner from Aradin's Aradin's adventuring party.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand Attack Main Hand Attack (Action)   –  Greataxe
Damage: 2~13
1d12 + 1Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)   –  Greataxe
Damage: 2~13 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Disadvantage on Ability Check Ability Checks and Attack Roll Attack Rolls and be unable to move.

Damage: 2~5
1d4 + 1Bludgeoning⁠Bludgeoning

Throws a sharp stone at a foe.

Loot[edit section | visual editor]

Idle banter[edit section | visual editor]

[1]
  • Warrior Trinzas
    Bloody racket...
  • Warrior Nrog
    Aw, c'mon now. They're just 'avin a bit o' fun.
  • Warrior Trinzas
    Aye - so much fun that those thieves almost got past.
  • Warrior Nrog
    We got 'em though, eh? And once the whelp starts singin' we'll know who sent 'em.
  • Warrior Trinzas
    Aye. Might be we'll pay 'em a visit in return. That'll be some real fun.

Notes and references[edit section | visual editor]