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Bel
Adept Bel patrols the area east of Moonrise Towers around the Docks during Act Two.
Involvement[edit section | visual editor]
Act Two[edit section | visual editor]
If a party member convinces Marls to jump to his death, Bel reacts accordingly.
Defending Moonrise Towers[edit section | visual editor]
If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Bel is killed during the subsequent battle. His corpse lies at the very beginning of the bridge leading into Moonrise Towers proper, surrounded by Holy Fire, at X: -155 Y: -103.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
Creatures within this black sphere are Blinded and take damage at the end of their turn and the start of their turn.
Creatures starting their turn in the area take 2d6Cold damage. Creatures ending their turn in the area possibly take 2d6Acid damage.
The area is Difficult Terrain.








































