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Klen
Zealot Klen patrols the off-limits area of the first floor in Moonrise Towers in Act Two.
Involvement[edit section | visual editor]
Act Two[edit section | visual editor]
Moonrise Towers[edit section | visual editor]
Klen is on the first floor of Moonrise Towers, where he patrols the off-limits area connecting all the different first floor rooms. If he is till alive, intruding in the area causes Marcus to intervene in the party's favour. Otherwise Klen engages in trespassing dialogue.
- Disciple Z'rell sent me with urgent news for the General. (DC 10)
- I work for the General. Perhaps he should hear of your insolence. (DC 10)
- Commune with your parasite, plant a thought: 'This one is a disciple.'
- Attack.
Defending Moonrise Towers[edit section | visual editor]
If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Klen is killed during the subsequent battle. His corpse is next to the staircase leading into Moonrise Towers, at X: -159 Y: -137.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]


Slash at your target's vital points to make it Bleed.
Undead and constructs can't bleed.

Tactician only[edit section | visual editor]
Frighten an enemy. They have Disadvantage on ability checks and Attack Rolls, and they cannot move.
Fiends and undead have Disadvantage on this Saving Throw.
Loot[edit section | visual editor]
- (if unused)





















































