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Ghulen
Adept Ghulen guards the stairs leading up to the ground floor's main hall of Moonrise Towers Prison in Act Two.
Involvement[edit section | visual editor]
Act Two[edit section | visual editor]
Moonrise Towers[edit section | visual editor]
Ghulen can be encountered in Moonrise Towers Prison, immediately after descending from the ground floor or a few steps away from the docks entrance. He stands by the stairs which lead up to the ground floor. If a party member speaks with Ghulen, he complains about the prisoners' incessant cries and screaming, as well as the smell of the gnomes.
Minthara's escape[edit section | visual editor]
If Minthara is saved from Jasin and Sumera's torture and escorted out, Ghulen usually is the first Absolutist the party encounter upon leaving the area. If they seek to avoid conflict, he must be convinced to let Minthara go.
Defending Moonrise Towers[edit section | visual editor]
If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Ghulen is killed during the subsequent battle in a Harper flanking attack from the docks entrance. His corpse remains next to the stairs leading up to the ground floor, exactly where he stood previously.
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]
Protect a creature from death. The next time damage would reduce it to 0 Hit Points, it remains conscious with 1 Hit Point left.
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points.
Creatures within this black sphere are Blinded and take damage at the end of their turn and the start of their turn.
Creatures starting their turn in the area take 2d6Cold damage. Creatures ending their turn in the area possibly take 2d6Acid damage.
The area is Difficult Terrain.










































