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Nimble

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Nimble Paternon is a Deep Gnome member of Clan Ironhand.

I shouldn't say anything to you until you've spoken to Wulbren. He's very... particular.
Nimble

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Nimble can be encountered in a cell in Moonrise Towers Prison, together with NickelsNickels and Wulbren BongleWulbren Bongle. If she escapes, she can be directed or escorted to Last Light Inn.

If not freed from Moonrise Towers before the dealing with the NightsongNightsong, her corpse can be found in the Oubliette together with those of all the other prisoners.

Act Three[edit section | visual editor]

If entering Wyrm's Crossing from South Span Checkpoint, the party must pay a fine and submit to a scan from the Steel Watcher there. If attacking or (after the scan) submitting to imprisonment, Nimble and LariddaLaridda (if alive) run past and lob a Flashblinder grenade at the Watcher. They then flee to Angleiron's Cellar via the alternative entrance on the western side of the crossing.

Nimble and Laridda can later be encountered at Angleiron's Cellar, accessible through a rock opening near South Span Checkpoint.

Related literature[edit section | visual editor]

Related quests[edit section | visual editor]

Combat[edit section | visual editor]

When met in Moonrise Towers Prison, Nimble has no equpiment, and can only use Throw Stone. On encountering her in Rivington she has equipment and corresponding weapon actions.

Actions and abilities[edit section | visual editor]

Concussive SmashConcussive Smash (Action)   –  Mace
Damage: 4~9
1d6 + 3BludgeoningBludgeoning

Hit an enemy with all your might to deal damage and possibly DazeDaze them.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Main Hand AttackMain Hand Attack (Action)   –  Mace
Damage: 4~9
1d6 + 3BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Throw StoneThrow Stone (Action)
Damage: 4~7
1d4 + 3BludgeoningBludgeoning

Throws a sharp stone at a foe.

Range: 9 m (30 ft) Range: 9 m (30 ft)

Loot[edit section | visual editor]

Idle banter[edit section | visual editor]

While in a cell in Moonrise Towers Prison, Wulbren, Nickels and Nimble discuss their predicament.

  • Nickels
    The stone - I feel it. Hollow behind the back wall, and beyond... water?
  • Wulbren Bongle
    I'd bet my last copper there's a pier nearby.
  • Nimble
    This could be our chance, sir.
  • Nimble
    We should leave - and soon.
  • Wulbren Bongle
    That is the plan, Nickels.
  • Nickels
    There's something evil here. Below, down, down... argh!
  • Nimble
    Breathe - I've got you.
  • Wulbren Bongle
    Unless this 'evil' can get us out of here, I don't want to hear about it.
  • Wulbren Bongle
    It's only a matter of time 'til we're served up to the necromancer on a platter.
  • Nimble
    We'll get you to Baldur's Gate, sir - I swear it.
  • Wulbren Bongle
    Damn straight - without me everything will be for naught. The Ironhand Gnomes must succeed.

While in a cell in Moonrise Towers Prison, Nimble and Nickels have a chat together.

  • Nimble
    You need to eat before we head off, all right?
  • Nickels
    Yes.
  • Nimble
    Do you have anything to eat?
  • Nickels
    No.
  • Nimble
    Where did I leave that damn hammer?
  • Nickels
    The stone says it is one floor down to the left.
  • Nimble
    Hah - thanks Nickels. And the stone.
  • Nickels
    You are welcome.
  • Nimble
    I'll sort you out for dinner. How does the stone read?
  • Nickels
    The way is clear - the light has shown the way.
  • Nimble
    Good. The sooner we get out of here the better.

Gallery[edit section | visual editor]

Notes[edit section | visual editor]