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Kimmeral

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Acolyte Kimmeral is resting in the barracks west of the ground floor in Moonrise Towers in Act Two.

“
Don't mind Mig and her 'meat sounds'. It's just her brain slopping around in her skull.
„

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Moonrise Towers[edit section | visual editor]

Kimmeral is in the barracks of Moonrise Towers, which is situated west of the hall and throne room. He is resting there with Iogar Iogar and an ogre named Mig Mig. Kimmeral warns the party about Mig and tells them the sounds the ogre alludes to are imaginary.

Defending Moonrise Towers[edit section | visual editor]

If the Nightsong Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Kimmeral is part of the remaining forces defending Moonrise Towers. Kimmeral then moves to the rafters above the ground floor's main hall, where he can harass the party and their allies.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Bless Bless (Action + Level 1 Spell Slot)

Bless up to 3 creatures. They gain a +1d4 bonus to Attack Roll Attack Rolls and Saving Throw Saving Throws.

Cure Wounds Cure Wounds (Action + Level 1 Spell Slot)
Healing: 1~8 + modifiers

Heal a creature you can touch.

Ranged Attack Ranged Attack (Action)   –  Light Crossbow
Damage: 1~4
1d4Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Damage: 1~8
1d8Radiant⁠Radiant

Engulf a target in a flame-like radiance.

Loot[edit section | visual editor]

Idle banter[edit section | visual editor]

[1]
  • Acolyte Kimmeral
    Now Mig, come on - we told you there's nothing there.
  • Mig
    Mig hear meat. Mig knows.
  • Zealot Iogar
    That's a stone bloody wall. Have a taste if you don't believe us.
[1]
  • Mig
    Monster lives in this tower. Something big.
  • Acolyte Kimmeral
    You're the biggest thing here. Nothing to be afraid of, lass.
  • Mig
    Not afraid. Hungry.
[1]
  • Zealot Iogar
    If you're hearing things, maybe we ought to send you back to the war camp...
  • Mig
    NO! Mig good. Behave.
  • Acolyte Kimmeral
    Hah. Don't blame you for wanting to steer clear. Some truly gruesome sorts gathered down there.

Notes and references[edit section | visual editor]