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Renan

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Zealot Renan is located outside Moonrise Towers in Act Two. She patrols around the towers' docks.

“
Hold your nose 'round the crates. Some got a little ripe down in the cellar.
„
— Renan

Involvement[edit section | visual editor]

Act Two[edit section | visual editor]

Renan is by the Moonrise Towers Docks, where she patrols the length of the north side. Should Acolyte Marls Acolyte Marls jump into the water, she reacts with surprise and reassures the party that she is loyal to the Absolute.

If the Nightsong Nightsong is freed and the Harpers launch their assault on Moonrise, Renan is killed during the subsequent battle. Her corpse is situated on the bridge leading into Moonrise Towers proper, at X: -152 Y: -114.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Branding Smite Branding Smite (Action + Bonus Action + Level 2 Spell Slot)
Damage: 2~12
Normal weapon damage
+ 2d6Radiant⁠Radiant

Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible Invisible.

Healing
4 × (Paladin level)Healing⁠Healing

Imbue your hands with divine power to heal an ally.

Healing
2 × (Paladin level)Healing⁠Healing

Imbue your hands with divine power to heal an ally.

Main Hand Attack Main Hand Attack (Action)   –  Halberd
Damage: 5~14
1d10 + 4Slashing⁠Slashing

Make a melee attack with your equipped weapon.

Ranged Attack Ranged Attack (Action)   –  Shortbow
Damage: 1~6
1d6Piercing⁠Piercing

Make a ranged attack with your equipped weapon.

Thunderous Smite Thunderous Smite (Action + Bonus Action + Level 1 Spell Slot)
Damage: 2~12
Normal weapon damage
+ 2d6Thunder⁠Thunder

Your melee weapon rings with thunder as you strike, pushing your target 3 m (10 ft) away and possibly knocking them Prone Prone.

Tactician only[edit section | visual editor]

Abjure Enemy Abjure Enemy (Action + Channel Oath Charge)

Frighten Frighten an enemy. They have Disadvantage Disadvantage on ability checks and Attack Roll Attack Rolls, and they cannot move.

Fiends and undead have Disadvantage Disadvantage on this Saving Throw.

Loot[edit section | visual editor]