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Krizt
Zealot Krizt is a Zealot of the Absolute stationed outside Moonrise Towers in Act Two. She guards the side entrance near the Moonrise Towers Docks, vetting new arrivals before they can enter.
Involvement[edit section | visual editor]
Act Two[edit section | visual editor]
Krizt can only be interacted with if the party approaches Moonrise Towers for the first time. She probes party members through the use of her own Mind Flayer Parasite Specimen. Upon recognizing the player character as a True Soul, Krizt asks for news from the field; they can respond with a variety of dialogue options, but upon asking Krizt why she is on guard duty, she reveals that it is to recognise fellow True Souls.[1]
Once the party enters Moonrise Towers, she returns to the towers and disappears. The party can later find her corpse in the Oubliette at X: 625 Y: -89, where it can be looted.[2]
Combat[edit section | visual editor]
Attacks and actions[edit section | visual editor]

Slash at your target's vital points to make it Bleed.
Undead and constructs can't bleed.

Tactician only[edit section | visual editor]
Frighten an enemy. They have Disadvantage on ability checks and Attack Rolls, and they cannot move.
Fiends and undead have Disadvantage on this Saving Throw.




















































